Description
Overview.
– With the 3D Modeling, Art, and Animation program, you will develop the skills
necessary to enter the game, film, and television industries as a 3D Artist. You
will get hands-on experience with the entire 3D workflow including modeling,
animating, texturing, rigging, lighting and rendering. You will be trained by
working industry professionals from the game, film, and television industries
providing the most up-to-date methods and techniques used today. In the last
term, you will apply these learned skills, alongside direction and instructor feedback, to produce a marketable and appealing demo reel to get
you a job in your chosen career path.
Learning Outcome.
Upon successful completion of this course, students will be able to:
– Produce hard surface 3D model as envisioned by the 2D concept drawing in
accordance with project production requirements.
– Produce basic rigging for the completed 3D models in accordance with project
requirements.
– Produce a 3D object animation based on storyline requirements with the
guidance of animatics.
– Produce a completed scene with lighting and shading in accordance with
project requirements.
– Produce footage with an enhancement of sequences and assemble all
scene/shot and audio elements together for final video output.
Participant.
– Open to all candidates aged 16 and over.
– Have basic computer usage.
Course Details.
5 Day 9.00 am – 5.00 pm
Methodology.
– This program is a full-time study with a conventional delivery method.
– This Program is also conducted with theoretical learning methods,
presentations, discussions in class, and also course work.